_list (defined in VirtualList.SimpleSource< TournamentEntryViewData, TournamentEntryBehavior >) | VirtualList.SimpleSource< TournamentEntryViewData, TournamentEntryBehavior > | protected |
Count (defined in VirtualList.SimpleSource< TournamentEntryViewData, TournamentEntryBehavior >) | VirtualList.SimpleSource< TournamentEntryViewData, TournamentEntryBehavior > | |
EntryPrefab (defined in Beamable.Tournaments.TournamentEntryProvider) | Beamable.Tournaments.TournamentEntryProvider | |
GetEmptySlot() (defined in Beamable.Tournaments.TournamentEntryProvider) | Beamable.Tournaments.TournamentEntryProvider | inline |
PlayerIndex (defined in Beamable.Tournaments.TournamentEntryProvider) | Beamable.Tournaments.TournamentEntryProvider | |
PlayerInstance (defined in Beamable.Tournaments.TournamentEntryProvider) | Beamable.Tournaments.TournamentEntryProvider | |
PrefabAt(int index) (defined in Beamable.Tournaments.TournamentEntryProvider) | Beamable.Tournaments.TournamentEntryProvider | inline |
Reset(int playerIndex, IList< TournamentEntryViewData > list) (defined in Beamable.Tournaments.TournamentEntryProvider) | Beamable.Tournaments.TournamentEntryProvider | inline |
SetItem(GameObject view, int index) (defined in Beamable.Tournaments.TournamentEntryProvider) | Beamable.Tournaments.TournamentEntryProvider | inline |
SetItem(GameObject view, int index) (defined in VirtualList.SimpleSource< TournamentEntryViewData, TournamentEntryBehavior >) | VirtualList.SimpleSource< TournamentEntryViewData, TournamentEntryBehavior > | inlinevirtual |
SimpleSource(IList< TData > list) (defined in VirtualList.SimpleSource< TournamentEntryViewData, TournamentEntryBehavior >) | VirtualList.SimpleSource< TournamentEntryViewData, TournamentEntryBehavior > | inline |
TournamentEntryProvider(int playerIndex, IList< TournamentEntryViewData > list, TournamentEntryBehavior entryPrefab, TournamentEntryPlayerBehaviour playerInstance) (defined in Beamable.Tournaments.TournamentEntryProvider) | Beamable.Tournaments.TournamentEntryProvider | inline |