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GamePlayer Member List

This is the complete list of members for GamePlayer, including all inherited members.

actionMenuController (defined in GamePlayer)GamePlayer
AliasStatBehaviour (defined in GamePlayer)GamePlayer
Awake() (defined in GamePlayer)GamePlayerinline
Bind(RelayPlayer player, Vector3Int startingPosition) (defined in GamePlayer)GamePlayerinline
Dbid (defined in GamePlayer)GamePlayer
DeactivateShield() (defined in GamePlayer)GamePlayerinline
deathAudio (defined in GamePlayer)GamePlayer
deathFrame (defined in GamePlayer)GamePlayer
Die(long deathFrame) (defined in GamePlayer)GamePlayerinline
gameScore (defined in GamePlayer)GamePlayer
gridPosition (defined in GamePlayer)GamePlayer
HatStatBehaviour (defined in GamePlayer)GamePlayer
IsAlive (defined in GamePlayer)GamePlayer
IsShielding (defined in GamePlayer)GamePlayer
Kills (defined in GamePlayer)GamePlayer
Move(Vector3Int pos) (defined in GamePlayer)GamePlayerinline
moveTime (defined in GamePlayer)GamePlayer
ReceivedAction(CharacterActionEvent evt) (defined in GamePlayer)GamePlayerinline
RenderDeath(RenderDeath _) (defined in GamePlayer)GamePlayerinline
RenderMove(RenderMove move) (defined in GamePlayer)GamePlayerinline
RenderShield() (defined in GamePlayer)GamePlayerinline
Self (defined in GamePlayer)GamePlayer
ShieldPrefab (defined in GamePlayer)GamePlayer
sprite (defined in GamePlayer)GamePlayer
Start() (defined in GamePlayer)GamePlayerinlineprotectedvirtual
TrackKill() (defined in GamePlayer)GamePlayerinline
TurnPreviewPrefab (defined in GamePlayer)GamePlayer
walkAudio (defined in GamePlayer)GamePlayer