This is the complete list of members for GamePlayer, including all inherited members.
actionMenuController (defined in GamePlayer) | GamePlayer | |
AliasStatBehaviour (defined in GamePlayer) | GamePlayer | |
Awake() (defined in GamePlayer) | GamePlayer | inline |
Bind(RelayPlayer player, Vector3Int startingPosition) (defined in GamePlayer) | GamePlayer | inline |
Dbid (defined in GamePlayer) | GamePlayer | |
DeactivateShield() (defined in GamePlayer) | GamePlayer | inline |
deathAudio (defined in GamePlayer) | GamePlayer | |
deathFrame (defined in GamePlayer) | GamePlayer | |
Die(long deathFrame) (defined in GamePlayer) | GamePlayer | inline |
gameScore (defined in GamePlayer) | GamePlayer | |
gridPosition (defined in GamePlayer) | GamePlayer | |
HatStatBehaviour (defined in GamePlayer) | GamePlayer | |
IsAlive (defined in GamePlayer) | GamePlayer | |
IsShielding (defined in GamePlayer) | GamePlayer | |
Kills (defined in GamePlayer) | GamePlayer | |
Move(Vector3Int pos) (defined in GamePlayer) | GamePlayer | inline |
moveTime (defined in GamePlayer) | GamePlayer | |
ReceivedAction(CharacterActionEvent evt) (defined in GamePlayer) | GamePlayer | inline |
RenderDeath(RenderDeath _) (defined in GamePlayer) | GamePlayer | inline |
RenderMove(RenderMove move) (defined in GamePlayer) | GamePlayer | inline |
RenderShield() (defined in GamePlayer) | GamePlayer | inline |
Self (defined in GamePlayer) | GamePlayer | |
ShieldPrefab (defined in GamePlayer) | GamePlayer | |
sprite (defined in GamePlayer) | GamePlayer | |
Start() (defined in GamePlayer) | GamePlayer | inlineprotectedvirtual |
TrackKill() (defined in GamePlayer) | GamePlayer | inline |
TurnPreviewPrefab (defined in GamePlayer) | GamePlayer | |
walkAudio (defined in GamePlayer) | GamePlayer |