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Projectile Member List

This is the complete list of members for Projectile, including all inherited members.

Alive (defined in Projectile)Projectile
Bind(GamePlayer shooter, Direction direction) (defined in Projectile)Projectileinline
Collisions(IEnumerable< Projectile > projectiles) (defined in Projectile)Projectileinline
Direction (defined in Projectile)Projectile
EndPosition (defined in Projectile)Projectile
GetReflected() (defined in Projectile)Projectileinline
GridTransform (defined in Projectile)Projectile
Move(Vector3Int newPosition) (defined in Projectile)Projectileinline
MoveTime (defined in Projectile)Projectileprotected
Nullify() (defined in Projectile)Projectileinline
PlayerCollision(IEnumerable< GamePlayer > players) (defined in Projectile)Projectileinline
Range (defined in Projectile)Projectile
Reflected() (defined in Projectile)Projectileinline
RenderAction() (defined in Projectile)Projectileinline
RenderAttack(RenderAttack attack) (defined in Projectile)Projectileinline
Shooter (defined in Projectile)Projectile
SpriteRenderer (defined in Projectile)Projectile
StartPosition (defined in Projectile)Projectile