Beamable SDK
Beamable.Pooling.HidePool Member List

This is the complete list of members for Beamable.Pooling.HidePool, including all inherited members.

Preallocate(GameObject prefab, int count) (defined in Beamable.Pooling.HidePool)Beamable.Pooling.HidePoolinline
Recycle(GameObject instance) (defined in Beamable.Pooling.HidePool)Beamable.Pooling.HidePoolinline
Recycle(GameObject instance, LinkedList< HidePoolObject > owner) (defined in Beamable.Pooling.HidePool)Beamable.Pooling.HidePoolinline
Spawn(GameObject prefab) (defined in Beamable.Pooling.HidePool)Beamable.Pooling.HidePoolinline
Spawn(GameObject prefab, LinkedList< HidePoolObject > owner) (defined in Beamable.Pooling.HidePool)Beamable.Pooling.HidePoolinline
SpawnAt(GameObject prefab, Vector3 worldPos) (defined in Beamable.Pooling.HidePool)Beamable.Pooling.HidePoolinline
SpawnAttached(GameObject prefab, Vector3 worldPos, Transform parent) (defined in Beamable.Pooling.HidePool)Beamable.Pooling.HidePoolinline
SpawnAttached(GameObject prefab, Vector3 worldPos, Transform parent, LinkedList< HidePoolObject > owner) (defined in Beamable.Pooling.HidePool)Beamable.Pooling.HidePoolinline