Beamable SDK
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This is the complete list of members for Core.Pooling.HidePool, including all inherited members.
Preallocate(GameObject prefab, int count) (defined in Core.Pooling.HidePool) | Core.Pooling.HidePool | inline |
Recycle(GameObject instance) (defined in Core.Pooling.HidePool) | Core.Pooling.HidePool | inline |
Recycle(GameObject instance, LinkedList< HidePoolObject > owner) (defined in Core.Pooling.HidePool) | Core.Pooling.HidePool | inline |
Spawn(GameObject prefab) (defined in Core.Pooling.HidePool) | Core.Pooling.HidePool | inline |
Spawn(GameObject prefab, LinkedList< HidePoolObject > owner) (defined in Core.Pooling.HidePool) | Core.Pooling.HidePool | inline |
SpawnAt(GameObject prefab, Vector3 worldPos) (defined in Core.Pooling.HidePool) | Core.Pooling.HidePool | inline |
SpawnAttached(GameObject prefab, Vector3 worldPos, Transform parent) (defined in Core.Pooling.HidePool) | Core.Pooling.HidePool | inline |
SpawnAttached(GameObject prefab, Vector3 worldPos, Transform parent, LinkedList< HidePoolObject > owner) (defined in Core.Pooling.HidePool) | Core.Pooling.HidePool | inline |