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DisruptorBeam.UI.Scripts.MenuManagementBehaviour Class Reference
Inheritance diagram for DisruptorBeam.UI.Scripts.MenuManagementBehaviour:
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Collaboration diagram for DisruptorBeam.UI.Scripts.MenuManagementBehaviour:
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Public Member Functions

Show< T > (Action< T > creationCallback=null)
 
void ShowInstance (MenuBase menu)
 
void Close (MenuBase menu)
 
void GoBack ()
 
void CloseAll ()
 
void GoBackToPage< T > ()
 

Public Attributes

Canvas Root
 
TextMeshProUGUI Title
 
GameObject BackButton
 
MenuBase StartMenu
 
List< MenuBaseMenus
 
MenuBase CurrentMenu => Current?.Prefab
 
bool IsOpen => _history.Count > 0
 

Properties

bool IsFirst [get]
 

The documentation for this class was generated from the following file: