This is the complete list of members for BattleGrid, including all inherited members.
GetDirection(Vector3Int origin, Vector3Int target) (defined in BattleGrid) | BattleGrid | inline |
grid (defined in BattleGrid) | BattleGrid | |
InDirection(Vector3Int gridPosition, Direction direction) (defined in BattleGrid) | BattleGrid | inline |
IsAdjacent(Vector3Int a, Vector3Int b) (defined in BattleGrid) | BattleGrid | inline |
IsOnBoard(Vector3Int gridPosition) (defined in BattleGrid) | BattleGrid | inline |
Neighbors(Vector3Int origin) (defined in BattleGrid) | BattleGrid | inline |
OccupiedByPlayer(Vector3Int gridPosition, List< GamePlayer > players) (defined in BattleGrid) | BattleGrid | inline |
START_POSITIONS (defined in BattleGrid) | BattleGrid | |
tileMap (defined in BattleGrid) | BattleGrid |