Beamable SDK
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Public Member Functions | |
ErrorCode (long code, GameSystem system=GameSystem.GAME_CLIENT, string error="", string message="") | |
ErrorCode (PlatformError err) | |
override string | ToString () |
Properties | |
long | Code [get] |
GameSystem | System [get] |
string | Module [get] |
int | LineNumber [get] |
string | Error [get] |
override string | Message [get] |
Creates an Error code of the form Code:SystemID:ModuleID:LineNumber. This should let us expose a number to players in a fairly obfuscated way while still letting those numbers be useful to us to diagnose where a particular error could be coming from.