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InventoryUpdateBuilder | ApplyVipBonus (bool apply) |
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InventoryUpdateBuilder | CurrencyChange (string contentId, long amount) |
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InventoryUpdateBuilder | AddItem (string contentId, Dictionary< string, string > properties=null) |
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InventoryUpdateBuilder | AddItem (ItemRef itemRef, Dictionary< string, string > properties=null) |
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InventoryUpdateBuilder | DeleteItem (string contentId, long itemId) |
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InventoryUpdateBuilder | DeleteItem< TContent > (long itemId) |
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InventoryUpdateBuilder | DeleteItem< TContent > (InventoryObject< TContent > item) |
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InventoryUpdateBuilder | UpdateItem (string contentId, long itemId, Dictionary< string, string > properties) |
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InventoryUpdateBuilder | UpdateItem< TContent > (long itemId, Dictionary< string, string > properties) |
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InventoryUpdateBuilder | UpdateItem< TContent > (InventoryObject< TContent > item) |
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The documentation for this class was generated from the following file:
- client/Packages/com.beamable/Common/Runtime/Api/Inventory/InventoryUpdateBuilder.cs