◆ CancelMatchmaking()
| Promise<Unit> Beamable.Experimental.Api.Matchmaking.MatchmakingService.CancelMatchmaking |
( |
string |
gameType | ) |
|
|
inline |
Cancels matchmaking for the player
- Parameters
-
| gameType | The string id of the game type we wish to be removed from |
◆ StartMatchmaking() [1/2]
Initialize the matchmaking process.
- Parameters
-
| gameTypeRef | |
| updateHandler | |
| readyHandler | |
| timeoutHandler | |
- Returns
- A
MatchmakingHandle which will be updated via push notifications.
◆ StartMatchmaking() [2/2]
Initialize the matchmaking process.
- Parameters
-
| gameType | |
| updateHandler | |
| readyHandler | |
| timeoutHandler | |
| maxWait | |
- Returns
- A
MatchmakingHandle which will be updated via push notifications.
The documentation for this class was generated from the following file:
- client/Packages/com.beamable/Runtime/Core/Platform/SDK/Matchmaking/MatchmakingService.cs