|
Beamable SDK
|


Classes | |
| class | Pool |
Public Member Functions | |
| GameObject | Spawn (GameObject prefab) |
| GameObject | Spawn (GameObject prefab, LinkedList< HidePoolObject > owner) |
| GameObject | SpawnAt (GameObject prefab, Vector3 worldPos) |
| GameObject | SpawnAttached (GameObject prefab, Vector3 worldPos, Transform parent) |
| GameObject | SpawnAttached (GameObject prefab, Vector3 worldPos, Transform parent, LinkedList< HidePoolObject > owner) |
| void | Preallocate (GameObject prefab, int count) |
| void | Recycle (GameObject instance) |
| void | Recycle (GameObject instance, LinkedList< HidePoolObject > owner) |
1.8.17