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void | RaisePropertyChanged (string propertyName) |
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| PubnubUnity (string publishKey, string subscribeKey, string secretKey, string cipherKey, bool sslOn) |
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| PubnubUnity (string publishKey, string subscribeKey, string secretKey) |
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| PubnubUnity (string publishKey, string subscribeKey) |
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void | Subscribe< T > (string channel, string channelGroup, long timetoken, Action< T > userCallback, Action< T > connectCallback, Action< T > wildcardPresenceCallback, Action< PubnubClientError > errorCallback) |
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bool | Publish< T > (string channel, object message, bool storeInHistory, Dictionary< string, string > metadata, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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void | Presence< T > (string channel, string channelGroup, long timetoken, Action< T > userCallback, Action< T > connectCallback, Action< PubnubClientError > errorCallback) |
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bool | DetailedHistory< T > (string channel, long start, long end, int count, bool reverse, bool includeToken, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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bool | HereNow< T > (string channel, string channelGroup, bool showUUIDList, bool includeUserState, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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bool | GlobalHereNow< T > (bool showUUIDList, bool includeUserState, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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void | WhereNow< T > (string uuid, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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void | PresenceUnsubscribe< T > (string channel, string channelGroup, Action< T > userCallback, Action< T > connectCallback, Action< T > disconnectCallback, Action< PubnubClientError > errorCallback) |
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void | Unsubscribe< T > (string channel, string channelGroup, Action< T > userCallback, Action< T > connectCallback, Action< T > disconnectCallback, Action< T > wildcardPresenceCallback, Action< PubnubClientError > errorCallback) |
| To unsubscribe a channel More...
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bool | Time< T > (Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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bool | GrantAccess< T > (string channel, string authenticationKey, bool read, bool write, int ttl, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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bool | GrantPresenceAccess< T > (string channel, string authenticationKey, bool read, bool write, int ttl, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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void | AuditAccess< T > (string channel, string authenticationKey, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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void | AuditPresenceAccess< T > (string channel, string authenticationKey, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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void | SetUserState< T > (string channel, string channelGroup, string uuid, string jsonUserState, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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void | SetUserState< T > (string channel, string channelGroup, string uuid, KeyValuePair< string, object > keyValuePair, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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void | GetUserState< T > (string channel, string channelGroup, string uuid, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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void | RegisterDeviceForPush< T > (string channel, PushTypeService pushType, string pushToken, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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void | UnregisterDeviceForPush< T > (PushTypeService pushType, string pushToken, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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void | RemoveChannelForDevicePush< T > (string channel, PushTypeService pushType, string pushToken, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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void | GetChannelsForDevicePush< T > (PushTypeService pushType, string pushToken, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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void | AddChannelsToChannelGroup< T > (string[] channels, string nameSpace, string groupName, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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void | RemoveChannelsFromChannelGroup< T > (string[] channels, string nameSpace, string groupName, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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void | RemoveChannelGroup< T > (string nameSpace, string groupName, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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void | GetChannelsForChannelGroup< T > (string nameSpace, string groupName, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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void | GetAllChannelGroups< T > (string nameSpace, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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void | ChannelGroupAuditAccess< T > (string channelGroup, string authenticationKey, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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bool | ChannelGroupGrantAccess< T > (string channelGroup, string authenticationKey, bool read, bool write, bool manage, int ttl, Action< T > userCallback, Action< PubnubClientError > errorCallback) |
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void | TerminateCurrentSubscriberRequest () |
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void | TerminateCurrentSubscriberRequest< T > () |
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void | EndPendingRequests< T > () |
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void | ResetPublishMessageCounter () |
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void | CleanUp () |
| must be called on reset. More...
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void | ChangeUUID< T > (string newUUID) |
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void | MultiChannelSubscribeInit< T > (ResponseType respType, string channel, string channelGroup, long timetokenToUse, Action< T > userCallback, Action< T > connectCallback, Action< PubnubClientError > errorCallback, Action< T > wildcardPresenceCallback) |
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string | PublishKey [get] |
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string | SubscribeKey [get] |
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string | SecretKey [get] |
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static GameObject | SetGameObject [get, set] |
| Gets or sets the set game object. This method should be called before init More...
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static string | Version [get, set] |
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List< object > | History [get, set] |
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int | SubscribeTimeout [get, set] |
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int | HeartbeatTimeout [get, set] |
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int | NonSubscribeTimeout [get, set] |
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int | NetworkCheckMaxRetries [get, set] |
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int | NetworkCheckRetryInterval [get, set] |
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int | LocalClientHeartbeatInterval [get, set] |
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bool | EnableResumeOnReconnect [get, set] |
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bool | EnableJsonEncodingForPublish [get, set] |
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string | AuthenticationKey [get, set] |
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virtual IPubnubUnitTest | PubnubUnitTest [get, set] |
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static IJsonPluggableLibrary | JsonPluggableLibrary [get, set] |
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string | Origin [get, set] |
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string | SessionUUID [get, set] |
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int | PresenceHeartbeat [get, set] |
| This property sets presence expiry timeout. Presence expiry value in seconds. More...
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int | PresenceHeartbeatInterval [get, set] |
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LoggingMethod.Level | PubnubLogLevel [get, set] |
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PubnubErrorFilter.Level | PubnubErrorLevel [get, set] |
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string | FilterExpr [get, set] |
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string | Region [get, set] |
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