Beamable SDK
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Classes | |
class | Pool |
Public Member Functions | |
GameObject | Spawn (GameObject prefab) |
GameObject | Spawn (GameObject prefab, LinkedList< HidePoolObject > owner) |
GameObject | SpawnAt (GameObject prefab, Vector3 worldPos) |
GameObject | SpawnAttached (GameObject prefab, Vector3 worldPos, Transform parent) |
GameObject | SpawnAttached (GameObject prefab, Vector3 worldPos, Transform parent, LinkedList< HidePoolObject > owner) |
void | Preallocate (GameObject prefab, int count) |
void | Recycle (GameObject instance) |
void | Recycle (GameObject instance, LinkedList< HidePoolObject > owner) |