Beamable SDK
Namespaces | Classes | Functions
Beamable.Common Namespace Reference

Classes

class  AgnosticAttribute
 
class  BeamableEnumExtensions
 
class  BeamableLogger
 The Beamable Debug is a simple mock of the UnityEngine Debug class. The intention is not to replicate the entire set of functionality from Unity's Debug class, but to provide an easy reflexive log solution for dotnet core code.
 
class  BeamableLogProvider
 
class  BeamableLogUnityProvider
 BeamableLogUnityProvider is a simple passthrough to UnityEngine.Debug methods such as Log, LogWarning, and LogException. More...
 
class  DefaultQuery
 
class  DefaultQueryParser
 
interface  IHasSourcePath
 
class  Promise
 This class defines the Beamable Promise. More...
 
class  PromiseBase
 
class  PromiseExtensions
 
class  SequenceEntryException
 
class  SequenceEntrySuccess
 
class  SequencePromise
 
class  SilentLogProvider
 SilentLogProvider is a provider for use on physical devices, where spamming the device log is undesirable. This log provider silently swallows all input it receives. More...
 
class  UncaughtPromiseException
 
struct  Unit
 This struct defines the Beamable Unit. More...
 

Functions

delegate void PromiseEvent (PromiseBase promise, Exception err)