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| Color (float r, float g, float b, float a) |
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| Color (float r, float g, float b) |
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bool | Equals (Color other) |
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override bool | Equals (object obj) |
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override int | GetHashCode () |
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float | r |
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float | g |
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float | b |
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float | a |
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float UnityEngine.Color.a |
Alpha component of the color (0 is transparent, 1 is opaque).
float UnityEngine.Color.b |
Blue component of the color.
float UnityEngine.Color.g |
Green component of the color.
float UnityEngine.Color.r |
Red component of the color.
The documentation for this struct was generated from the following file:
- microservice/unityEngineStubs/UnityEngine/Color.cs