|
Beamable SDK
|
Public Member Functions | |
| Promise< LoginModel > | Initialize (LoginModel model) |
| void | AssumePage (LoginModel model) |
| LoginBaseComponent | GetStartLoginPage (LoginModel model) |
| Given the current state of the world, get the component we should start a login flow on. More... | |
| void | GoToPreviousPage () |
| Promise< LoginManagerResult > | Logout (LoginModel model) |
| Promise< LoginManagerResult > | SendPasswordResetCode (LoginModel model) |
| Promise< LoginManagerResult > | SendPasswordResetEmail (LoginModel model) |
| Promise< LoginManagerResult > | AttemptProjectSelect (LoginModel model, RealmView game) |
| Promise< LoginManagerResult > | AttemptNewCustomer (LoginModel model) |
| Promise< LoginManagerResult > | AttemptNewUser (LoginModel model) |
| Promise< LoginManagerResult > | AttemptLoginExistingCustomer (LoginModel model) |
| bool | HasPreviousPage () |
| bool | IsPreviousPage< T > () |
| void | GotoLogin () |
| void | GotoSummary () |
| void | GotoForgotPassword () |
| void | GotoExistingCustomer () |
| void | GotoLegalCopy () |
| void | GotoProjectSelectVisualElement () |
| void | GotoNewCustomer () |
| void | GotoNewUser () |
| void | GotoNoRole () |
| void | GotoNewPage (LoginBaseComponent component) |
| void | Destroy () |
Properties | |
| Promise< LoginModel > | InitializedModel [get] |
| Promise< Unit > | OnComplete = new Promise<Unit>() [get] |
| LoginBaseComponent | StartElement [get] |
Events | |
| Action< LoginBaseComponent > | OnPageChanged |
|
inline |
Given the current state of the world, get the component we should start a login flow on.
1.8.17