Beamable SDK
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Public Member Functions | |
Promise< LoginModel > | Initialize (LoginModel model) |
void | AssumePage (LoginModel model) |
LoginBaseComponent | GetStartLoginPage (LoginModel model) |
Given the current state of the world, get the component we should start a login flow on. | |
void | GoToPreviousPage () |
Promise< LoginManagerResult > | Logout (LoginModel model) |
Promise< LoginManagerResult > | SendPasswordResetCode (LoginModel model) |
Promise< LoginManagerResult > | SendPasswordResetEmail (LoginModel model) |
Promise< LoginManagerResult > | AttemptProjectSelect (LoginModel model, RealmView game) |
Promise< LoginManagerResult > | AttemptNewCustomer (LoginModel model) |
Promise< LoginManagerResult > | AttemptNewUser (LoginModel model) |
Promise< LoginManagerResult > | AttemptLoginExistingCustomer (LoginModel model) |
bool | HasPreviousPage () |
bool | IsPreviousPage< T > () |
void | GotoLogin () |
void | GotoSummary () |
void | GotoForgotPassword () |
void | GotoExistingCustomer () |
void | GotoLegalCopy () |
void | GotoProjectSelectVisualElement () |
void | GotoNewCustomer () |
void | GotoNewUser () |
void | GotoNoRole () |
void | GotoNewPage (LoginBaseComponent component) |
void | Destroy () |
Properties | |
Promise< LoginModel > | InitializedModel [get] |
Promise< Unit > | OnComplete = new Promise<Unit>() [get] |
LoginBaseComponent | StartElement [get] |
Events | |
Action< LoginBaseComponent > | OnPageChanged |
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inline |
T | : | LoginBaseComponent |