Beamable SDK
Beamable.Player.PlayerLobby Member List

This is the complete list of members for Beamable.Player.PlayerLobby, including all inherited members.

AddTags(List< Tag > tags, bool replace=false)Beamable.Player.PlayerLobbyinline
Create(string name, LobbyRestriction restriction, SimGameTypeRef gameTypeRef=null, string description=null, List< Tag > playerTags=null, int? maxPlayers=null, int? passcodeLength=null, List< string > statsToInclude=null)Beamable.Player.PlayerLobbyinline
DescriptionBeamable.Player.PlayerLobby
Dispose() (defined in Beamable.Player.PlayerLobby)Beamable.Player.PlayerLobbyinline
FindLobbies()Beamable.Player.PlayerLobbyinline
GetBroadcastChecksum()Beamable.Common.Player.Observable< Lobby >inline
HostBeamable.Player.PlayerLobby
IdBeamable.Player.PlayerLobby
IsInLobbyBeamable.Player.PlayerLobby
Join(string lobbyId, List< Tag > playerTags=null)Beamable.Player.PlayerLobbyinline
JoinByPasscode(string passcode, List< Tag > playerTags=null)Beamable.Player.PlayerLobbyinline
Leave()Beamable.Player.PlayerLobbyinline
MaxPlayersBeamable.Player.PlayerLobby
NameBeamable.Player.PlayerLobby
PasscodeBeamable.Player.PlayerLobby
PerformRefresh() (defined in Beamable.Player.PlayerLobby)Beamable.Player.PlayerLobbyinlineprotected
PlayerLobby(ILobbyApi lobbyApi, INotificationService notificationService) (defined in Beamable.Player.PlayerLobby)Beamable.Player.PlayerLobbyinline
PlayersBeamable.Player.PlayerLobby
RemoveTags(List< string > tags)Beamable.Player.PlayerLobbyinline
RestrictionBeamable.Player.PlayerLobby
StateBeamable.Player.PlayerLobby
Value (defined in Beamable.Player.PlayerLobby)Beamable.Player.PlayerLobby