Beamable SDK
Namespace List
Here is a list of all documented namespaces with brief descriptions:
[detail level 1234567]
 NBeamable
 NAccountManagement
 NAnnouncements
 NApi
 NAvatars
 NCommon
 NConfig
 NConsole
 NConsoleCommands
 NContent
 NCoroutines
 NCronExpression
 NCurrencyHUD
 NEasyFeatures
 NEditor
 NExperimental
 NExtensions
 NInputManagerIntegration
 NInventory
 NLeaderboards
 NMicroservices
 NModules
 NPlatform
 NPlayer
 NPooling
 NPurchasing
 NReflection
 NSamples
 NSerialization
 NServer
 NService
 NSessions
 NShop
 NSignals
 NSound
 NSpew
 NStats
 NTheme
 NTournaments
 NUI
 NUnityEngineClone
 CAbsModuleConfigurationObject
 CAgnosticAttributeThis type defines the field attribute that marks a Beamable ContentObject field as compatible with Beamable Microservices
 CAPIThis is the legacy way to access Beamable. It will still work, and internally maps to the new way. However, please use the new way, but accessing BeamContext.Default ![img beamable-logo]
 CBaseModuleConfigurationObject
 CBeamableBehaviourThis component is a Unity component hook to access a BeamContext object. Every BeamableBehaviour has one BeamContext. The gameobject that holds this component may also be used by Beamable to store other required components for the BeamContext
 CBeamableConfigurationConstants
 CBeamableDisplayModule
 CBeamableModule
 CBeamContext
 CBeamContextInitException
 CBeamEditorContext
 CConfigData
 CCoreConfiguration
 CCustomerDTO
 CCustomerResponse
 CEnvironmentData
 CIBeamableAPIThis interface represents a collection of Beamable APIs and data structures. This type defines the Client main entry point for the main Beamable features
 CIConfigurationConstants
 CIGameObjectContext
 CIHasSourcePathThis type defines those types with a SourcePath
 CIObservedPlayerThe observed player has a limited subset of functionality from the larger BeamContext.
 CModuleConfigurationNotReadyException
 CModuleConfigurationObject
 CProjectDTO
 CPromiseYieldInstruction
 NBeamableReflection
 CPreserveAttributefrom Unity docs https://docs.unity3d.com/ScriptReference/Scripting.PreserveAttribute.html
 NCore
 NPlatform
 NServer
 NDemoGame
 NScripts
 NGCIdentityPlugin
 CGCIdentity
 NMongoDB
 NBson
 NPubNubMessaging
 NCore
 NSystem
 NRuntime
 NUnityEditor
 NVspAttribution
 NUnityEngine
 CStatEditor
 NVirtualList
 NEditor
 CAbstractVirtualList
 CIListSource
 CIPrefabSource
 CIViewFor
 CSimpleSource
 CSimpleSourceWithPrefab
 CVirtualGridList
 CVirtualHorizontalList
 CVirtualVerticalList