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Beamable SDK
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This is the complete list of members for Beamable.Pooling.HidePool, including all inherited members.
| Preallocate(GameObject prefab, int count) (defined in Beamable.Pooling.HidePool) | Beamable.Pooling.HidePool | inline |
| Recycle(GameObject instance) (defined in Beamable.Pooling.HidePool) | Beamable.Pooling.HidePool | inline |
| Recycle(GameObject instance, LinkedList< HidePoolObject > owner) (defined in Beamable.Pooling.HidePool) | Beamable.Pooling.HidePool | inline |
| Spawn(GameObject prefab) (defined in Beamable.Pooling.HidePool) | Beamable.Pooling.HidePool | inline |
| Spawn(GameObject prefab, LinkedList< HidePoolObject > owner) (defined in Beamable.Pooling.HidePool) | Beamable.Pooling.HidePool | inline |
| SpawnAt(GameObject prefab, Vector3 worldPos) (defined in Beamable.Pooling.HidePool) | Beamable.Pooling.HidePool | inline |
| SpawnAttached(GameObject prefab, Vector3 worldPos, Transform parent) (defined in Beamable.Pooling.HidePool) | Beamable.Pooling.HidePool | inline |
| SpawnAttached(GameObject prefab, Vector3 worldPos, Transform parent, LinkedList< HidePoolObject > owner) (defined in Beamable.Pooling.HidePool) | Beamable.Pooling.HidePool | inline |