Beamable SDK
Namespaces | Classes | Enumerations | Functions
DisruptorBeam.Content Namespace Reference

Classes

class  ActivePeriod
 
class  AnnouncementAttachment
 
class  AnnouncementContent
 
class  CalendarContent
 
class  CalendarRef
 
class  ClientContentInfo
 
class  ClientContentInfoExtensions
 
class  ClientManifest
 
class  ClientPermissions
 
class  ContentCache
 
struct  ContentCacheEntry
 
class  ContentDictionary
 
class  ContentFormerlySerializedAsAttribute
 
class  ContentLink
 
class  ContentObject
 
struct  ContentObjectField
 
class  ContentQueryExtensions
 
class  ContentRef
 
class  ContentService
 This is the runtime content stuff. It will DOWNLOAD content... More...
 
class  ContentTypeAttribute
 
class  CurrencyAmount
 
class  CurrencyContent
 
class  CurrencyRef
 
class  EmailContent
 
class  EmailRef
 
class  EventContent
 
class  EventObtain
 
class  EventPhase
 
class  EventRankReward
 
class  EventRef
 
class  EventRule
 
class  EventScoreReward
 
class  IContentRefExtensions
 
class  IgnoreContentFieldAttribute
 
class  ItemContent
 
class  ItemRef
 
class  LeaderboardContent
 
class  LeaderboardLink
 
class  LeaderboardRef
 
class  LeaderboardUpdate
 
class  ListingContent
 
class  ListingLink
 
class  ListingOffer
 
class  ListingPrice
 
class  ListingRef
 
class  Manifest
 
class  ManifestReference
 
class  OfferConstraint
 
class  OfferObtainCurrency
 
class  OfferObtainCurrencyExtensions
 
class  OfferObtainItem
 
class  OfferObtainItemProperty
 
class  OfferRequirement
 
class  OptionalColor
 
class  OptionalDict
 
class  OptionalOffers
 
class  OptionalPeriod
 
class  OptionalStats
 
class  Reward
 
class  RewardsPerRank
 
class  ScoringAlgoOption
 
class  ScoringAlgorithm
 
class  SimGameType
 
class  SKUContent
 
class  SKUProductIds
 
class  SKURef
 
class  StatRequirement
 
class  StoreContent
 
class  StoreRef
 
class  TournamentContent
 
class  TournamentLink
 
class  TournamentRankReward
 
class  TournamentRef
 
class  TournamentStageChange
 
class  TournamentTier
 

Enumerations

enum  RewardType { Currency }
 
enum  AlgorithmType { MultiplayerElo }
 

Functions

delegate void ContentDelegate (ContentObject content)
 
delegate void IContentDelegate (IContentObject content)