Beamable SDK
Beamable.Common.Content.SimGameType Member List

This is the complete list of members for Beamable.Common.Content.SimGameType, including all inherited members.

BroadcastUpdate() (defined in Beamable.Common.Content.ContentObject)Beamable.Common.Content.ContentObjectinline
ContentName (defined in Beamable.Common.Content.ContentObject)Beamable.Common.Content.ContentObject
ContentType (defined in Beamable.Common.Content.ContentObject)Beamable.Common.Content.ContentObject
ContentVersion (defined in Beamable.Common.Content.ContentObject)Beamable.Common.Content.ContentObject
CreateInstance< T >() (defined in UnityEngine.ScriptableObject)UnityEngine.ScriptableObjectinlinestatic
GetContentType< TContent >() (defined in Beamable.Common.Content.ContentObject)Beamable.Common.Content.ContentObjectinlinestatic
GetContentTypeName(Type contentType) (defined in Beamable.Common.Content.ContentObject)Beamable.Common.Content.ContentObjectinlinestatic
GetMemberValidationErrors(IValidationContext ctx) (defined in Beamable.Common.Content.ContentObject)Beamable.Common.Content.ContentObjectinline
HasValidationErrors(IValidationContext ctx, out List< string > errors) (defined in Beamable.Common.Content.ContentObject)Beamable.Common.Content.ContentObjectinline
HasValidationExceptions(IValidationContext ctx, out List< ContentException > exceptions) (defined in Beamable.Common.Content.ContentObject)Beamable.Common.Content.ContentObjectinline
Id (defined in Beamable.Common.Content.ContentObject)Beamable.Common.Content.ContentObject
leaderboardUpdates (defined in Beamable.Common.Content.SimGameType)Beamable.Common.Content.SimGameType
Make< TContent >(string name) (defined in Beamable.Common.Content.ContentObject)Beamable.Common.Content.ContentObjectinlinestatic
maxPlayers (defined in Beamable.Common.Content.SimGameType)Beamable.Common.Content.SimGameType
maxWaitDurationSecs (defined in Beamable.Common.Content.SimGameType)Beamable.Common.Content.SimGameType
minPlayersToStart (defined in Beamable.Common.Content.SimGameType)Beamable.Common.Content.SimGameType
name (defined in UnityEngine.ScriptableObject)UnityEngine.ScriptableObject
OnChanged (defined in Beamable.Common.Content.ContentObject)Beamable.Common.Content.ContentObject
rewards (defined in Beamable.Common.Content.SimGameType)Beamable.Common.Content.SimGameType
SetContentName(string newContentName) (defined in Beamable.Common.Content.ContentObject)Beamable.Common.Content.ContentObjectinline
SetIdAndVersion(string id, string version) (defined in Beamable.Common.Content.ContentObject)Beamable.Common.Content.ContentObjectinline
Tags (defined in Beamable.Common.Content.ContentObject)Beamable.Common.Content.ContentObject
ToJson() (defined in Beamable.Common.Content.ContentObject)Beamable.Common.Content.ContentObjectinline
Validate(IValidationContext ctx)Beamable.Common.Content.ContentObjectinlinevirtual
Version (defined in Beamable.Common.Content.ContentObject)Beamable.Common.Content.ContentObject
waitAfterMinReachedSecs (defined in Beamable.Common.Content.SimGameType)Beamable.Common.Content.SimGameType