Beamable SDK
Namespaces | Classes | Enumerations | Functions
Beamable.Common.Content Namespace Reference

Classes

class  AbsContentLink
 
class  AbsContentRef
 
class  BaseContentRef
 
class  ClientContentInfo
 
class  ClientContentInfoExtensions
 
class  ClientManifest
 
class  ClientPermissions
 
class  ContentConstants
 
class  ContentDeserializationException
 
class  ContentFieldAttribute
 
class  ContentFormerlySerializedAsAttribute
 
class  ContentLink
 
class  ContentNotFoundException
 
class  ContentObject
 
class  ContentQuery
 
class  ContentQueryExtensions
 
class  ContentRef
 
class  ContentRegistry
 
class  ContentSerializer
 
class  ContentServiceResolver
 
class  ContentTypeAttribute
 
class  ContentTypePair
 
class  ContentVisibilityExtensions
 
class  DisplayableList
 
class  EmailContent
 
class  EmailRef
 
class  EventContent
 
class  EventCurrencyObtain
 
class  EventGroupRewards
 
class  EventItemObtain
 
class  EventObtain
 
class  EventPhase
 
class  EventPlayerReward
 
class  EventRef
 
class  EventRule
 
interface  IContentLink
 
interface  IContentObject
 
interface  IContentRef
 
class  IContentRefExtensions
 
interface  IContentService
 
interface  IDictionaryWithValue
 
class  KVPair
 
class  LeaderboardUpdate
 
class  Optional
 
class  OptionalDouble
 
class  OptionalEventCurrencyList
 
class  OptionalEventItemList
 
class  OptionalInt
 
class  OptionalList
 
class  OptionalSerializableDictionaryStringToString
 
class  OptionalString
 
class  OptionalTypeConverter
 
class  OptionalTypes
 
class  PhaseList
 
class  RenderAsRef2Attribute
 
class  RenderAsRefAttribute
 
class  Reward
 
class  RewardsPerRank
 
class  ScoringAlgoOption
 
class  ScoringAlgorithm
 
class  SerializableDictionary
 
class  SerializableDictionaryStringToInt
 
class  SerializableDictionaryStringToSomething
 
class  SerializableDictionaryStringToString
 
class  SimGameType
 
class  SimGameTypeRef
 

Enumerations

enum  ContentVisibility { Public, Private }
 
enum  RewardType { Currency }
 
enum  AlgorithmType { MultiplayerElo }
 

Functions

delegate void ContentDelegate (ContentObject content)
 
delegate void IContentDelegate (IContentObject content)
 
delegate void IContentRenamedDelegate (string oldId, IContentObject content, string nextAssetPath)