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IEnumerator | SchedulePositionPagination () |
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void | PositionPagination () |
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void | ToggleShowMoreAccounts () |
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void | ShowThirdPartyScreen (ThirdPartyLoginPromise arg) |
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void | OnAccountEditOpened () |
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void | OnAccountEditClosed () |
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void | GoToSelectMenu (AccountDisplayItem item) |
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void | OnUserAvailable (User user) |
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void | OnAnonymousUser (User user) |
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void | OnOtherAccountsAvailable (DeviceUserArg data) |
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void | OnEmailPressed () |
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void | OnSwitchAccountPressed () |
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AccountDisplayItem | _accountObj |
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GameObject | _promoObj |
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GameObject | _promoPagination |
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GameObject | _switchAccountObj |
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GameObject | _developerLogo |
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Button | emailButton |
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Button | facebookButton |
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Button | appleButton |
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Button | googleButton |
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TextMeshProUGUI | emailText |
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TextMeshProUGUI | facebookText |
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TextMeshProUGUI | appleText |
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Transform | otherAccountsContainer |
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AccountDisplayItem | AccountDisplayPrefab |
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LoadingIndicator | LoadingIndicator |
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UnityEvent | OnInitialize |
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AccountManagementBehaviour | AccountBehaviour |
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List< TextMeshProUGUI > | PromoTextElements |
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MediaSourceBehaviour | MediaSource |
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RectTransform | OtherAccountsScroller |
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LayoutElement | ExpandAccountButton |
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RectTransform | ExpandAccountVisual |
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AccountCustomizationBehaviour | CustomizationBehaviour |
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bool | ShowMoreAccounts |
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The documentation for this class was generated from the following file:
- com.beamable/Runtime/Modules/AccountManagement/Scripts/AccountMainMenu.cs