This type defines the Client main entry point for the Push Notifications feature.
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| PushService (PlatformRequester requester) |
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Promise< EmptyResponse > | Register (PushProvider provider, string token) |
| Register a Push notification provider with Beamable. A Push provider will enable Beamable to send messages to the player's third party account and have those messages surface even if the player isn't in the game client. More...
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This type defines the Client main entry point for the Push Notifications feature.
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◆ Register()
Promise< EmptyResponse > Beamable.Api.Notification.PushService.Register |
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PushProvider |
provider, |
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string |
token |
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) |
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inline |
Register a Push notification provider with Beamable. A Push provider will enable Beamable to send messages to the player's third party account and have those messages surface even if the player isn't in the game client.
- Parameters
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provider | A supported PushProvider |
token | The third party provided token for the given provider that allows Beamable to send messages to the player's third party account. |
- Returns
- A Promise<T> representing the network call.
The documentation for this class was generated from the following file:
- com.beamable/Runtime/Core/Platform/SDK/Notification/PushService.cs