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abstract void | OnObjectRegistered (T registeredObject) |
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virtual string | GetLabel (T component) |
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| override void | OnDestroy () |
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virtual void | OnHierarchyChanged () |
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void | RefreshTree () |
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virtual void | OnSelectionChanged () |
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| BeamableBasicVisualElement (string ussPath, bool createRoot=true) |
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virtual void | OnDetach () |
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IEnumerable< T > | Components [get] |
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T | SelectedComponent [get] |
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IndentedLabelVisualElement? | SelectedLabel [getset] |
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VisualElement | Root [getset] |
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string | UssPath [get] |
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Action | HierarchyChanged |
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Action< GameObject > | SelectionChanged |
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◆ Init()
◆ OnDestroy()
The documentation for this class was generated from the following file:
- com.beamable/Editor/UI/Buss/ThemeManager/ComponentBasedHierarchyVisualElement/ComponentBasedHierarchyVisualElement.cs