|
abstract void | OnObjectRegistered (T registeredObject) |
|
virtual string | GetLabel (T component) |
|
override void | OnDestroy () |
|
virtual void | OnHierarchyChanged () |
|
void | RefreshTree () |
|
virtual void | OnSelectionChanged () |
|
| BeamableBasicVisualElement (string ussPath, bool createRoot=true) |
|
virtual void | OnDetach () |
|
|
IEnumerable< T > | Components [get] |
|
T | SelectedComponent [get] |
|
IndentedLabelVisualElement? | SelectedLabel [getset] |
|
VisualElement | Root [getset] |
|
string | UssPath [get] |
|
|
Action | HierarchyChanged |
|
Action< GameObject > | SelectionChanged |
|
◆ Init()
◆ OnDestroy()
The documentation for this class was generated from the following file:
- com.beamable/Editor/UI/Buss/ThemeManager/ComponentBasedHierarchyVisualElement/ComponentBasedHierarchyVisualElement.cs