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Beamable.Editor.UI.Components.LoadingBarElement Class Reference
Inheritance diagram for Beamable.Editor.UI.Components.LoadingBarElement:
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Collaboration diagram for Beamable.Editor.UI.Components.LoadingBarElement:
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Classes

class  UxmlFactory
 
class  UxmlTraits
 

Public Member Functions

override void Refresh ()
 
void UpdateProgress (float progress, string message=null, bool failed=false, bool hideOnFinish=false)
 
void SetUpdater (LoadingBarUpdater updater)
 
- Public Member Functions inherited from Beamable.Editor.UI.Common.BeamableBasicVisualElement
void Refresh (IDependencyProvider provider)
 
virtual void Init ()
 
void Destroy ()
 

Protected Member Functions

override void OnDestroy ()
 
- Protected Member Functions inherited from Beamable.Editor.UI.Components.BeamableVisualElement
 BeamableVisualElement (string commonPath)
 
- Protected Member Functions inherited from Beamable.Editor.UI.Common.BeamableBasicVisualElement
 BeamableBasicVisualElement (string ussPath, bool createRoot=true)
 
virtual void OnDetach ()
 

Properties

LoadingBarUpdater Updater [get]
 
bool SmallBar [getset]
 
bool RunWithoutUpdater [getset]
 
float? Progress [getset]
 
string Message [getset]
 
bool Failed [getset]
 
bool Hidden [getset]
 
- Properties inherited from Beamable.Editor.UI.Common.BeamableBasicVisualElement
VisualElement Root [getset]
 
string UssPath [get]
 
- Properties inherited from Beamable.Editor.UI.Components.ILoadingBar
float Progress [get]
 
string Message [get]
 
bool Failed [get]
 

Events

Action OnUpdated
 
- Events inherited from Beamable.Editor.UI.Components.ILoadingBar
Action OnUpdated
 

Additional Inherited Members

- Public Attributes inherited from Beamable.Editor.UI.Common.BeamableBasicVisualElement
IDependencyProvider provider
 

Member Function Documentation

◆ OnDestroy()

override void Beamable.Editor.UI.Components.LoadingBarElement.OnDestroy ( )
inlineprotectedvirtual

◆ Refresh()

override void Beamable.Editor.UI.Components.LoadingBarElement.Refresh ( )
inlinevirtual

◆ SetUpdater()

void Beamable.Editor.UI.Components.LoadingBarElement.SetUpdater ( LoadingBarUpdater  updater)
inline

◆ UpdateProgress()

void Beamable.Editor.UI.Components.LoadingBarElement.UpdateProgress ( float  progress,
string  message = null,
bool  failed = false,
bool  hideOnFinish = false 
)
inline

The documentation for this class was generated from the following file: