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override void | OnDestroy () |
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| BeamableVisualElement (string commonPath) |
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| BeamableBasicVisualElement (string ussPath, bool createRoot=true) |
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virtual void | OnDetach () |
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LoadingBarUpdater | Updater [get] |
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bool | SmallBar [getset] |
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bool | RunWithoutUpdater [getset] |
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float? | Progress [getset] |
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string | Message [getset] |
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bool | Failed [getset] |
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bool | Hidden [getset] |
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VisualElement | Root [getset] |
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string | UssPath [get] |
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float | Progress [get] |
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string | Message [get] |
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bool | Failed [get] |
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Action | OnUpdated |
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Action | OnUpdated |
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◆ OnDestroy()
override void Beamable.Editor.UI.Components.LoadingBarElement.OnDestroy |
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| ) |
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inlineprotectedvirtual |
◆ Refresh()
override void Beamable.Editor.UI.Components.LoadingBarElement.Refresh |
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inlinevirtual |
◆ SetUpdater()
void Beamable.Editor.UI.Components.LoadingBarElement.SetUpdater |
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LoadingBarUpdater |
updater | ) |
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inline |
◆ UpdateProgress()
void Beamable.Editor.UI.Components.LoadingBarElement.UpdateProgress |
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float |
progress, |
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string |
message = null , |
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bool |
failed = false , |
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bool |
hideOnFinish = false |
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) |
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inline |
The documentation for this class was generated from the following file:
- com.beamable/Editor/UI/Common/Components/LoadingBarElement/LoadingBarElement.cs