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Beamable SDK
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This is the complete list of members for Beamable.Experimental.Api.Lobbies.LobbyService, including all inherited members.
| AddPlayerTags(string lobbyId, List< Tag > tags, string playerId=null, bool replace=false) | Beamable.Experimental.Api.Lobbies.LobbyService | inline |
| CreateLobby(string name, LobbyRestriction restriction, SimGameTypeRef gameTypeRef=null, string description=null, List< Tag > playerTags=null, int? maxPlayers=null, int? passcodeLength=null, List< string > statsToInclude=null) | Beamable.Experimental.Api.Lobbies.LobbyService | inline |
| FindLobbies() | Beamable.Experimental.Api.Lobbies.LobbyService | inline |
| GetLobby(string lobbyId) | Beamable.Experimental.Api.Lobbies.LobbyService | inline |
| JoinLobby(string lobbyId, List< Tag > playerTags=null) | Beamable.Experimental.Api.Lobbies.LobbyService | inline |
| JoinLobbyByPasscode(string passcode, List< Tag > playerTags=null) | Beamable.Experimental.Api.Lobbies.LobbyService | inline |
| KickPlayer(string lobbyId, string playerId) | Beamable.Experimental.Api.Lobbies.LobbyService | inline |
| LeaveLobby(string lobbyId) | Beamable.Experimental.Api.Lobbies.LobbyService | inline |
| LobbyService(IBeamableRequester requester, IUserContext userContext) (defined in Beamable.Experimental.Api.Lobbies.LobbyService) | Beamable.Experimental.Api.Lobbies.LobbyService | inline |
| RemovePlayerTags(string lobbyId, List< string > tags, string playerId=null) | Beamable.Experimental.Api.Lobbies.LobbyService | inline |