Beamable SDK
Public Member Functions | Public Attributes | List of all members
Beamable.Pooling.DisablePool Class Reference
Inheritance diagram for Beamable.Pooling.DisablePool:
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Collaboration diagram for Beamable.Pooling.DisablePool:
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Public Member Functions

GameObject Spawn (GameObject prefab)
 
GameObject SpawnOnParent (GameObject prefab, Transform parent)
 
GameObject SpawnAtPosition (GameObject prefab, Vector3 position)
 
GameObject SpawnAtLocalPosition (GameObject prefab, Vector3 position)
 
Spawn< T > (T prefab)
 
SpawnOnParent< T > (T prefab, Transform parent)
 
SpawnAtPosition< T > (T prefab, Vector3 position)
 
SpawnAtLocalPosition< T > (T prefab, Vector3 position)
 
virtual void RecycleAllChildren (Transform t)
 
virtual void Recycle (GameObject instance)
 

Public Attributes

readonly Dictionary< GameObject, List< GameObject > > pools = new Dictionary<GameObject, List<GameObject>>()
 

Member Function Documentation

◆ Spawn< T >()

T Beamable.Pooling.DisablePool.Spawn< T > ( prefab)
inline
Type Constraints
T :MonoBehaviour 

◆ SpawnAtLocalPosition< T >()

T Beamable.Pooling.DisablePool.SpawnAtLocalPosition< T > ( prefab,
Vector3  position 
)
inline
Type Constraints
T :MonoBehaviour 

◆ SpawnAtPosition< T >()

T Beamable.Pooling.DisablePool.SpawnAtPosition< T > ( prefab,
Vector3  position 
)
inline
Type Constraints
T :MonoBehaviour 

◆ SpawnOnParent< T >()

T Beamable.Pooling.DisablePool.SpawnOnParent< T > ( prefab,
Transform  parent 
)
inline
Type Constraints
T :MonoBehaviour 

The documentation for this class was generated from the following file: