|
enum | ImageType { Simple
, Sliced
} |
|
enum | NineSliceSource { SdfFirst
, BackgroundFirst
, Sdf
, Background
} |
|
enum | SdfMode { Default
, RectOnly
} |
|
enum | BorderMode { Outside
, Inside
} |
|
|
ImageType | imageType |
|
NineSliceSource | nineSliceSource |
|
SdfMode | mode |
|
ColorRect | colorRect = new ColorRect(Color.white) |
|
float | threshold |
|
float | rounding |
|
Sprite | secondaryTexture |
|
SdfBackgroundMode | backgroundMode |
|
float | meshFrame |
|
float | outlineWidth |
|
ColorRect | outlineColor |
|
ColorRect | shadowColor |
|
Vector2 | shadowOffset |
|
float | shadowThreshold |
|
float | shadowSoftness |
|
SdfShadowMode | shadowMode |
|
bool | isBackgroundTexMain |
|
|
override void | OnPopulateMesh (VertexHelper vh) |
|
|
BussStyle | Style [getset] |
|
Sprite? | SDFSprite [getset] |
|
Sprite? | BackgroundSprite [getset] |
|
Sprite?? | NineSliceSourceSprite [get] |
|
bool | IsNineSliceFromBackgroundTexture [get] |
|
override Material? | material [getset] |
|
The documentation for this class was generated from the following file:
- com.beamable/Runtime/UI/Scripts/Sdf/SdfImage.cs