Beamable SDK
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Classes | |
class | CompletedYieldInstruction |
class | CoroutineService |
The CoroutineService allows any system to start a Unity coroutine, even if that system is not a MonoBehaviour or associated with a GameObject. Beamable runs many coroutines per player instance to manage multiple networking based resources. All coroutines are routed through the CoroutineService. The CoroutineService is a MonoBehaviour itself, and all coroutines are associated to the related GameObject. Use the StartNew method to start a coroutine. More... | |
class | Yielders |