Beamable SDK
Public Member Functions | Public Attributes | List of all members
Beamable.Common.Tournaments.TournamentContent Class Reference
Inheritance diagram for Beamable.Common.Tournaments.TournamentContent:
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Collaboration diagram for Beamable.Common.Tournaments.TournamentContent:
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Public Member Functions

TournamentTier GetTier (int tierIndex)
 
DateTime GetUTCOfCycle (int cycle)
 
int GetCurrentCycleNumber ()
 
DateTime GetUTCOfCyclesPrior (int cyclesPrior)
 
- Public Member Functions inherited from Beamable.Common.Content.ContentObject
void SetIdAndVersion (string id, string version)
 
ContentObject SetContentName (string newContentName)
 
void BroadcastUpdate ()
 
virtual void Validate (IValidationContext ctx)
 Validate this ContentObject. More...
 
bool HasValidationErrors (IValidationContext ctx, out List< string > errors)
 
bool HasValidationExceptions (IValidationContext ctx, out List< ContentException > exceptions)
 
List< ContentValidationExceptionGetMemberValidationErrors (IValidationContext ctx)
 
string ToJson ()
 

Public Attributes

new string name = "sample"
 
string anchorTimeUTC = "2020-01-01T12:00:00Z"
 
readonly string cycleDuration = "P1D"
 
int playerLimit
 
List< TournamentTiertiers
 
int stagesPerTier
 
Color DefaultEntryColor = TournamentColorConstants.RED
 
Color ChampionColor = TournamentColorConstants.GOLD
 
List< TournamentStageChangestageChanges
 
List< TournamentRankRewardrankRewards
 
- Public Attributes inherited from Beamable.Common.Content.ContentObject
string ContentVersion => Version
 
string ContentType => _contentTypeName ?? (_contentTypeName = GetContentTypeName(GetType()))
 
string Id => $"{ContentType}.{ContentName}"
 
- Public Attributes inherited from UnityEngine.ScriptableObject
string name
 

Additional Inherited Members

- Static Public Member Functions inherited from Beamable.Common.Content.ContentObject
static string GetContentTypeName (Type contentType)
 
static string GetContentType< TContent > ()
 
static TContent Make< TContent > (string name)
 
- Static Public Member Functions inherited from UnityEngine.ScriptableObject
static T CreateInstance< T > ()
 
- Properties inherited from Beamable.Common.Content.ContentObject
string ContentName [get]
 
string Version [get]
 
string[]?? Tags [get, set]
 
- Properties inherited from Beamable.Common.Content.IContentObject
string Id [get]
 
string Version [get]
 
string[] Tags [get]
 
- Events inherited from Beamable.Common.Content.ContentObject
ContentDelegate OnChanged
 

Member Data Documentation

◆ rankRewards

List<TournamentRankReward> Beamable.Common.Tournaments.TournamentContent.rankRewards
Initial value:
= new List<TournamentRankReward>
{
new TournamentRankReward
{
name = "Winner",
tier = 0,
minRank = new OptionalInt { HasValue = true, Value = 1},
maxRank = new OptionalInt { HasValue = true, Value = 1},
stageMin = new OptionalInt { HasValue = true, Value = 1},
stageMax = new OptionalInt { HasValue = true, Value = 1},
currencyRewards = new List<CurrencyAmount>()
}
}

◆ stageChanges

List<TournamentStageChange> Beamable.Common.Tournaments.TournamentContent.stageChanges
Initial value:
= new List<TournamentStageChange>
{
new TournamentStageChange {minRank = 1, maxRank = 1, delta = 2, color = TournamentColorConstants.GOLD},
new TournamentStageChange {minRank = 2, maxRank = 2, delta = 2, color = TournamentColorConstants.SILVER},
new TournamentStageChange {minRank = 3, maxRank = 3, delta = 2, color = TournamentColorConstants.BRONZE},
new TournamentStageChange {minRank = 4, maxRank = 10, delta = 1},
new TournamentStageChange {minRank = 11, maxRank = 20, delta = 0, color = TournamentColorConstants.GREY},
new TournamentStageChange {minRank = 41, maxRank = 50, delta = -1, color = TournamentColorConstants.RED}
}

◆ tiers

List<TournamentTier> Beamable.Common.Tournaments.TournamentContent.tiers
Initial value:
= new List<TournamentTier>
{
new TournamentTier {color = TournamentColorConstants.BRONZE, name = "Bronze"},
new TournamentTier {color = TournamentColorConstants.SILVER, name = "Silver"},
new TournamentTier {color = TournamentColorConstants.GOLD, name = "Gold"}
}

The documentation for this class was generated from the following file: