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Beamable SDK
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Request payload to create a new Lobby More...
Public Member Functions | |
| CreateLobbyRequest (string name, string description, string restriction, string matchType, List< Tag > playerTags, int? maxPlayers, int? passcodeLength) | |
Public Attributes | |
| string | name |
| Optional name of the Lobby. | |
| string | description |
| Optional description of the Lobby. | |
| string | restriction |
| Stringified version of the LobbyRestriction. | |
| string | matchType |
| Optional stringified version of Beamable.Common.Content.SimGameType. This is necessary to allow for back-filling a Lobby from our matchmaking service. | |
| List< Tag > | playerTags |
| List of Tag to associate with the requesting player upon creation. | |
| int? | maxPlayers |
Optional number of max players allowed for this lobby. The team configuration in the matchType WILL override this property. | |
| int? | passcodeLength |
| Configurable value to specify how long a generated passcode should be. Defaults to 6 AlphaNumeric characters on the server. | |
Request payload to create a new Lobby