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Beamable SDK
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This type defines the SimBehavior for the Multiplayer feature. More...


Public Member Functions | |
| void | SimInit (SimClient client, string simId) |
| void | Destroy () |
| virtual void | SimEnter () |
| virtual void | SimExit () |
| void | On< T > (SimClient.EventCallback< T > callback) |
| void | SendEvent (object evt) |
| void | OnTick (SimClient.EventCallback< long > callback) |
| virtual int | StateHash () |
| int | RandomInt () |
| T | Spawn< T > (SimBehavior original, string id="") |
Static Public Attributes | |
| const int | FRAME_RATE = 20 |
Properties | |
| string | SimId [get] |
| SimClient | SimClient [get] |
| List< SimClient.EventCallback< string > > | EventCallbacks [get] |
This type defines the SimBehavior for the Multiplayer feature.
