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Beamable SDK
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This type defines the SimNetworkInterface for the Multiplayer feature. More...

Public Member Functions | |
| List< SimFrame > | Tick (long curFrame, long maxFrame, long expectedMaxFrame) |
| Synchronize the network interface and receive any fully realized frames by the network More... | |
| void | SendEvent (SimEvent evt) |
| Push (or queue) an event onto the network More... | |
This type defines the SimNetworkInterface for the Multiplayer feature.
This guarantees that a given frame will only be sent to peers a maximum of 1 time and that a given frame will be surfaced to the SimClient a maximum of 1 time

| void Beamable.Experimental.Api.Sim.SimNetworkInterface.SendEvent | ( | SimEvent | evt | ) |
Push (or queue) an event onto the network
| evt | A SimEvent |
Implemented in Beamable.Experimental.Api.Sim.SimNetworkEventStream, and Beamable.Experimental.Api.Sim.SimNetworkLocal.
| List< SimFrame > Beamable.Experimental.Api.Sim.SimNetworkInterface.Tick | ( | long | curFrame, |
| long | maxFrame, | ||
| long | expectedMaxFrame | ||
| ) |
Synchronize the network interface and receive any fully realized frames by the network
| curFrame | |
| maxFrame | |
| expectedMaxFrame |
Implemented in Beamable.Experimental.Api.Sim.SimNetworkEventStream, and Beamable.Experimental.Api.Sim.SimNetworkLocal.